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Deep Regrets

Deep Regrets

Players:

1

-

5

Age Range:

12+

Duration:

30

-

150

mins

Difficulty:

2.2414

/ 5

Popular Rating:

7.8043

Publish Date:

2025

Description

Deep Regrets is an unfortunate fishing game  about pulling progressively more horrifying things out of the ocean.  Decide what to eat, what to sell, what to mount, and how many regrets  you're willing to carry, as you push yourself too far and spiral towards  a conclusion in this strategic horror fishing game.

You'll roll bespoke tackle dice at the start of each turn to  determine your strength for that round and then decide whether you'll  stay at sea or return to port to sell fish, buy provisions, and recharge  your energy.


Survey the sizes of shadows on the backs of 9 different fish shoals  at three depths, determining what you think you can afford to catch and  if you want to risk it for a potentially better reward. Flip fish, spend  dice, add them to your collection - but beware of reveal and catch  abilities that can have various effects on the game! As your eyes spy  more and more horrifying things, you'll collect Regrets cards - which  drive up your madness but also give you access to more dice and increase  the value of weirder fish. It's a risk/reward scenario as you balance  your madness, knowing that at the end of the game the player with the  highest value of Regrets will have to discard their most valuable  mounted fish.

Manage you resources, make strategic decisions, leverage madness to  your benefit and suppress your Regrets as you try to catch the most  valuable haul of weirder and weirder fish in this weird week at sea.


SOLO MODE:
In the solo mode (which you can also co-op), you'll act as an  ichthyologist on a mission to catch and catalog every fish in the sea.  Over a campaign of dozens of games, you'll try to reel in every last  fish and document their attributes on provided catalog sheet. At the end  of each game, you'll have to discard an equal value of fish to the  regrets you've collected and may have to let some fish go to return to  another day. At the end of the campaign, you'll have a catalog of all  fish names, depths, values and difficulties that can be used by players  in the multiplayer game to help identify what they might fish up!

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